








Tiny Arena is an action fighting game released in 2025. You play as a small gladiator thrown into closed arenas filled with enemies. There is no story to follow and no hand-holding. Each match starts fast and only ends when you lose or survive long enough to move forward.

When a match starts, enemies enter the arena from both sides. They attack quickly and leave little room for mistakes. Your job is to move, strike, and avoid damage while clearing each wave. Standing still usually leads to failure.
After each battle, you earn rewards. These rewards help improve your fighter. Stronger attacks and better skills make later arenas possible. Progress comes from learning enemy behavior, not rushing attacks.
Fights follow a steady rhythm. Move first, attack second. Enemies often surround you, so positioning matters more than speed. Clearing waves safely is better than finishing fast.
Boss enemies appear after major stages. They hit harder and punish careless movement. Most bosses follow clear patterns. Watching their attacks and waiting for openings makes these fights manageable.
The control layout is simple and easy to learn.
Good movement is more important than using skills often.