Flying Ball, released in 2025, is a 3D running game where you guide a rolling ball along a glowing floating track where a speeding sphere races forward through shifting colors, sudden bends, and narrow lanes. Your objective is simple: stay on the track, collect gems, and survive for as long as possible as the pace gradually intensifies.

Flying Ball keeps the core endless-runner formula but adds a rhythmic flow. The track changes color mid-run—blue, green, yellow, pink—while its shape twists unpredictably. The sphere moves automatically, leaving you to make quick left–right adjustments. As the distance increases, the ball gains speed, and even a slight delay can send it off the edge.
Gems scattered on the track serve as in-game currency. They unlock skins ranging from neon spheres to metallic textures. A 15-minute gift box provides extra gems, while an hourly spin wheel offers random cosmetics. These features help players progress steadily without affecting the run’s tempo.
The game gradually tightens its curves and narrows its lanes, creating a natural rise in difficulty. Early runs feel comfortable, but the road soon demands sharper, cleaner inputs. The real challenge comes from maintaining composure as the colors shift and the ball accelerates.
Flying Ball uses extremely simple controls. Use the left and right arrow keys to move the ball between lanes. Avoid falling off, dodge sudden edges, and grab gems whenever a path is clear. Small taps are more effective than long holds, especially on tighter turns.
Stay centered at the beginning to react faster to sudden bends.
Tap lightly to avoid sliding too far on narrow sections.
Watch color shifts—many indicate upcoming turns or difficult segments.
Collect gems when it’s safe to unlock skins sooner.
Claim rewards from the gift box and spin wheel to speed up progress.
Short, repeated runs help build better rhythm and reactions.