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At the beginning, you only have a few basic traps. They’re simple, but enough to understand how movement works. You place them inside the chamber, then release the ragdoll and watch the result. Some runs feel satisfying right away. Others don’t work at all. The ragdoll might miss most of your setup, or stop too early. That’s part of the process.
After a few attempts, random placement stops working. You begin to adjust positions more carefully, thinking about where the ragdoll will land or how it will move after the first hit. Even small changes can completely affect the outcome.
As you progress, new devices become available. Explosives, lasers, and movement-based tools start to open up more possibilities. These aren’t just stronger, they change how your setup behaves. A well-placed tool can push the ragdoll into multiple traps instead of ending the chain too early.
Many setups fail because they try to do too much at once. Filling the space with traps doesn’t guarantee better results. Spacing and direction matter more than quantity.
Runs are short and easy to repeat. You try something, see what works, then adjust and go again. Over time, setups become more consistent without feeling repetitive.
Some setups work right away, others don’t. That’s pretty much the point. You try something, it fails, you move things around, and suddenly it works better. There’s no perfect layout, just better ones you figure out over time.