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Each match is short. You jump in, play fast, and move on. That makes the game easy to pick up, even if you only have a few minutes.

A match begins with both players on the court and a limited timer. The goal is to score before time runs out. Shots, dunks, and blocks all matter because there is no backup player to fix mistakes.
To score, move toward the hoop and jump at the right moment. Holding the jump lets you shoot or dunk. Timing is important. Jump too early and miss. Jump too late and get blocked. Dunks give strong points but are risky if the opponent jumps with you.
Defense is active, not automatic. You must jump to block shots. You can also steal the ball by running into the opponent at the right time. Standing still on defense usually leads to losing points.
Every move uses energy. Running, jumping, shooting, and blocking all drain the bar. When energy is low, your player slows down. This makes defense harder and shots weaker. Stopping for a moment without the ball helps recover energy.
A / D to move left and right
Hold Spacebar to jump and shoot
The controls are simple, but matches depend on timing, not speed.